Serpent’s Fang is the only dedicated anti-shield item in League of Legends, and its Shield Reaver passive cuts incoming shields by half for 3 seconds. Players have begged Riot for an AP equivalent for years, but none exists—forcing mages and supports to lean on true damage or sheer burst instead.

Primary Anti-Shield Item: Serpent’s Fang · Shield Reaver Effect: Reduces shields by 50% for 3 seconds · Item Type: Legendary · Cost: 2500 gold

Quick snapshot

1Confirmed facts
2What’s unclear
  • Whether Riot plans to add AP-focused anti-shield items alongside Serpent’s Fang
  • Whether true damage completely bypasses shields or has any interaction with Shield Reaver
  • Lack of official patch dates for historical lethality and reduction changes
3Timeline signal
  • Lethality was previously 19 before standardization changes (League of Legends Wiki)
  • Ranged champion shield reduction adjusted to 40% in a past patch (League of Legends Wiki)
  • The debuff was named Serpent’s Venom during early implementation (League of Legends Wiki)
4What’s next
  • Community pressure mounting for more anti-shield items beyond Serpent’s Fang (YouTube – August)
  • Content creator August has called for counter items modeled after Serpent’s Fang’s design (YouTube – August)
  • Wild Rift variant operates differently, refreshing effects rather than non-stacking (YouTube – August)

The table below summarizes Serpent’s Fang’s core specifications sourced from the League of Legends Wiki and Metabot.gg.

Ethan Benjamin Foster

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Ethan Benjamin Foster

Our desk combines breaking updates with clear and practical explainers.

Attribute Value
Item Name Serpent’s Fang
Passive Shield Reaver
Attack Damage 55
Lethality 15
Effect Duration 3 seconds
Shield Reduction 50% (40% ranged)
Cost